| world war II storyline | ||
SCREENSHOTS Music By Q-Music |
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| rated m | ||
free demo purchase full version
objective system requirements |
"the escape ", a pc based video game that takes place in Medzhybizh located in South Western Ukraine during World War II in 1941. A young Jewish girl, Lavana who is in her mid- twenties and her father, Zohar are forced into exile from their village to a judengasse also known as a ghetto. It was established solely for the purpose of enslaving Jews as laborers on the Bundesautobahn (known as a freeway in English terms) construction project ordered by Adolf Hitler. Zohar, a laborer amongst many others who are forced to live in the ghetto are killed in 1942 by the Einsatzgruppen (SS Death Squad) after the freeway is complete. Meanwhile Lavana escapes the Einsatzgruppen as she seeks refuge in the hidden tunnels of the castle at which she discovers during her days spent roaming the ghetto. | |
final thoughts on the release of, "the escape " update: After performance revisions were made I managed to squeeze a few trees into the full version/level four. download totals as of 2/11/08: I've been watching the sites the game is available on and so far I have calculated (from three days to one week) a total of 1646 downloads for the United States and Korea. |
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VIRTUAL ART GALLERY in the design process. UPDATE: As I was sitting here thinking I decided my final gallery plans are to allow many visitors in at once in real time and those who are browsing the art can communicate with each other. |
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| CHAT ROOM Once the gallery is released I'm going to complete a virtual chat room project. Choose a theme, pick your character and meet with friends online in a game like setting. This will be in the future as I have ran into too much work during the present. |
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| GAME DESIGN Some time ago I taught myself how to use this engine after I discovered and purchased it. It has a few small glitches like any other; however, I'm learning to expand it's capabilities and to force it to code a smooth running pc video game. Thanks to the guys who have built an update to remove unused entities & segments from the library. I usually get excited for free fonts and Photoshop plug ins, but this made me ecstatic! It works great as long as it is installed prior to the new level creation. If it is installed afterwards the gamecore files go silly (a gun that don't fire, a bullet hole that turns gray, smoke & fire decals that do not show,etc). |
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| below: I created numerous textures for, "The Escape". These do not come with the engine. They are not to be copied and reused. | above: New mountain creation & map/level development. left: In Game Screenshots with dynamic lighting / rollover image. |
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| NOTE: While the dates and places of this storyline are based on some factual events in history during WWII, the main two characters and story pertaining to them are strictly fictional. This game is not intended for a young audience as it does contain weapons and gore. I take no responsibility for irresponsible parents who do not monitor their child's video game play or internet usage. Because of the electronically submitted data no refunds will be issued. All layouts, logos, images, articles, and all other work on this site was created from ground up by Tammy J. Keiffer (unless stated otherwise) and is not to be copied or used for any purpose with out my written permission. Under no circumstances are the game texture files (owned and created by mygirlgames.com) to be copied and reused. I spent much time creating these files so respect my work |
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| above: Screenshot of Lavana & textures created for the game. | ||
| © 2007-2008 mygirlgames.com Sponsored by Inet Innovations | |
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